Tagged: Social Gaming & News
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Social gambling could be a US$100bn industry by 2017 News
23.05.2012 Juniper Research estimates that mobile gambling could reach a global figure of US$100bn by 2017, driven by social gaming and the development of mobile wallets.Categories: Social Media, Research, Phones, Mobile, Games/Entertainment, Financial, eCommerce, Digital Business, Business Intelligence -
Zynga revenues climb 32pc to US$321m in Q1 News
27.04.2012 Revenues at social games developer Zynga reached US$321m for the first quarter of 2012, marking a 32pc increase compared to the same period last year and an increase of 3pc... -
40pc of freemium game players pay for extra content - NPD News
24.04.2012 Forty per cent of people who have played a free game with upgradable paid content have made an in-game payment to enhance their experience, according to new research from the... -
Zynga acquires Draw Something maker OMGPOP News
22.03.2012 Social gaming company Zynga has acquired OMGPOP, the makers of popular app Draw Something, in a deal believed to be worth US$210m. -
Zynga’s online gaming platform is now live News
06.03.2012 The beta version of Zynga’s online gaming platform – Zynga.com – is now live after the social-gaming company announced the new service last week.Categories: Internet, Games/EntertainmentTags: API, Development, Social Media, Social Networking, Facebook, Online Gaming, Zynga, Gaming, Social Gaming -
Zynga steps beyond Facebook with its own platform News
02.03.2012 Zynga is reducing its dependency on Facebook by launching its own gaming platform on Zynga.com which will host games from the social-gaming firm itself and third-party developers. -
Dylan Collins talks 'Fight My Monster' (video) News
16.02.2012 Demonware and Jolt founder Dylan Collins talks to John Kennedy about his latest adventures as chairman of London-based 'Fight My Monster' and Cork-based Treemetrics.Categories: Software & Web Development, Social Media, Investments, Internet, Games/Entertainment, Funding, Digital Media -
Zynga reports fourth-quarter net loss News
15.02.2012 While social games developer Zynga reaped quarterly revenues of US$311.2m, it also made a net loss of $435m for the quarter. The performance took full-year revenue to $1.1bn... -
Dare to be Digital to offer a step into the games industry News
13.02.2012 The gaming industry offers students some of the most “viable and exciting” opportunities in Ireland, according to Dr Stephen Brennan, director of marketing and strategy of the... -
Big Fish Games expanding cloud game research in Cork, to create 30 jobs News
09.02.2012 Casual games provider Big Fish Games is expanding its cloud gaming research and development initiative at its Cork operations, which will create 30 highly skilled jobs in the... -
NASA blasts off first multi-player Facebook game News
31.01.2012 US space agency NASA is looking to give gamers an out-of-this world experience when it comes to increasing their knowledge about the space programme with its first multi-player... -
Zynga confirms acquisitions of four mobile gaming companies News
19.01.2012 Behind the scenes in Q3 2011, Zynga, the chief social game developer for Facebook, bought four mobile game companies, as it strives to ramp up its foothold in the mobile space. -
If you cheat at video games you’ll cheat in real life, too, survey claims News
11.01.2012 Nearly half the people who cheat at social video games also cheat in real life on everything from their taxes to their spouses, a new survey from PopCap Games reveals. -
Zynga raises US$1bn in biggest US web IPO since Google News
16.12.2011 Social gaming company Zynga has priced its stock at US$10 per share and raised US$1bn in its initial public offering, which is set to be the largest internet IPO since Google. -
PopCap Games releases new Bejeweled, freemium Bejeweled Blitz News
07.12.2011 PopCap Games is launching a new version of its puzzle game Bejeweled and has released a freemium edition of Bejeweled Blitz for the iPhone and iPod touch. -
118.5m people play social games every week News
14.11.2011 There has been a 71pc increase in the number of people playing social games each week, with 118.5m people now playing social games at least once a week, according to a new study...Categories: Wireless Communications, Social Media, Multimedia, Mobility, Mobile, Games/Entertainment, Digital Media, Consumer Tech -
Golden opportunity for Ireland to drive next phase of video games News
18.10.2011 The sheer cost and scale of making best-selling console and PC video game titles until now meant Ireland had to content itself with making middleware and providing business...Categories: Software & Web Development, Social Media, Phones, Multimedia, Mobility, Mobile, Jobs, Internet, Games/Entertainment, Economy, Digital Media, Digital Business, Design -
Social media revenue to reach US$10.3bn in 2011 News
12.10.2011 Worldwide social media revenue is on track to reach US$10.3bn in 2011, Gartner, Inc says, and it's not stopping there: it's also forecast to reap US$14.9bn in 2012 and US$29.1bn... -
Games arrive on Google+ News
12.08.2011 Google will begin to roll out games to Google+, which includes an option to show and hide gaming updates on a user's stream. -
EA to acquire PopCap Games in a deal worth US$1.3bn News
13.07.2011 Electronic Arts will acquire PopCap Games in a deal worth US$1.3bn in the bid to become more competitive in the social gaming market.