Ahead of E3 today Dublin-headquartered physics software company Havok has revealed a new suite of middleware tools specifically for the forthcoming Xbox One games and entertainment system from Microsoft.
Microsoft first unveiled the new Xbox One ‘all-in-one home entertainment system’ on 21 May but more details are expected to be revealed today at E3 in Los Angeles.
Havok’s support for Xbox One includes a complete suite of modular and cross-platform tools including Havok Physics, Havok Destruction, Havok Cloth, Havok AI and Havok Script.
Havok Animation Studio (formerly Havok Animation and Havok Behavior) will also be available for Xbox One.
Havok CEO David Coghlan said this middleware line-up – the culmination of five years’ R&D effort – is now available to all licensed Xbox One developers and publishers.
“Xbox One is an incredible platform with the power to drive gameplay innovation and to push visual fidelity further than we’ve seen before,” Coghlan said.
“Havok is proud to offer Xbox One developers the tools to create these new experiences. The combination of this powerful hardware and the versatile Havok suite of tools means that gamers will be seeing titles that offer a new level of captivating gameplay experiences.”