Social platform for e-sports gamers led by Irish founder exits beta and goes live

26 May 2015

Player.me is targeting the burgeoning US$81bn a year video games business

Sean Fee’s Player.me social discovery platform for gamers, which is targeting the US$81bn-a-year video games industry, has left closed beta and gone live.

Player.me enables gamers to connect their YouTube, Twitch and Steam accounts to a single social identity and discover videos, stream and gaming news.

Player.me was founded two years ago by Sean Fee on an island off the coast of Thailand.

In closed beta the platform has already attracted more than 37,500 members from more than 150 countries worldwide who have made more than 1.7m posts across 45,000 dedicated, media-rich game pages curated by the community.

In total there were 5m page views recorded during the closed beta.

Uniting the gaming market

Player.me is a new social platform that allows all gamers to communicate on one platform

Player.me is a new social platform that allows all gamers to communicate on one platform

Player.me has been funded to date by its founders and All Mobile Fund, a venture fund based in San Francisco.

“We have the chance to create the ultimate social platform for a community of people who are super passionate, and so far we’ve been overwhelmed with the positive feedback for what we’re building.” said Sean Fee, CEO and co-founder of Player.me.

“Obviously there are certain segments of gaming, like e-sports, where Player.me will fit perfectly, but we honestly feel the platform can cross the borders that have traditionally broken up the gaming market and we can bring all types of players together.”

Gaming image via Shutterstock

John Kennedy is a journalist who served as editor of Silicon Republic for 17 years

editorial@siliconrepublic.com