Irish games technology company Havok has won the best middleware award for the fourth time in Game Developer Magazines’ Front Line Awards for its physics technology.
The Front Line Awards honour the games industry’s best tools across art, audio, middleware, game engines and network and programming tools. The awards are now in their 14th year.
“It is an honour to be considered best in class by our peers and to win the Game Developer Front Line Award for a fourth year in a row,” said David Coughlan, managing director of Havok.
“This is a testament to how fortunate we are to have such talented engineers behind our products, as well as the support of some of the best teams in the games industry.
“I would like to extend my gratitude to everyone working with Havok for their ongoing support and for helping us to push our technology,” he said.
Havok was established in Ireland in 1999 and has since created offices in San Francisco, Tokyo and Montreal.
Its technology, which includes physics engines, animations and AI, has been seen in hundreds of video games, including Uncharted 3: Drake’s Deception, Assassin’s Creed: Revelations and LA Noire.