Kinect for Windows SDK released for developers
An update to the Kinect for Windows software development kit (SDK), which promised enhanced voice and gesture capabilities for developers, has been released today.
The Kinect for Windows v1.5 SDK includes new features that were hinted at on the Kinect for Windows Blog earlier this year.
Kinect Studio lets developers record and play back data, and a set of human interface guidelines have been provided for best practice. The face-tracking SDK provides a real-time mesh of facial features – tracking head position but also detailed features like the location of eyebrows and shape of the mouth – while ’10-joint’ skeletal tracking provides the capability to track the head, neck and arms of users whether they are sitting or standing.
French, Spanish, Italian and Japanese have been added to the speech recognition software, and new language packs subdivide these to allow for regional differences (for example, English comes with different packs for the UK, Ireland, Australia, New Zealand and Canada).
New samples in both C++ and C#, plus a ‘Basics’ series of samples with language coverage in C++, C# and Visual Basic, have been provided.
The release of the SDK coincides with the launch, today, of Kinect for Windows in Hong Kong, Korea, Singapore and Taiwan, and, on 1 June, the Kinect for Windows sensor will be made available in 15 more countries.